// BLUE FLAG graphic "BFLASMAL", 28, 46 { offset 14, 42 patch "SFLSA0", 0, 0 { translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]" } } graphic "STFLA1", 6, 7 { patch "STFLA0", 0, 0 { translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]" } } // RED FLAG graphic "RFLASMAL", 28, 46 { offset 14, 42 patch "SFLSA0", 0, 0 { translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]" } } graphic "STFLA2", 6, 7 { patch "STFLA0", 0, 0 { translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]" } } // WHITE FLAG graphic "WFLASMAL", 28, 46 { offset 14, 42 patch "SFLSA0", 0, 0 { translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]" } } graphic "STFLA3", 6, 7 { patch "STFLA0", 0, 0 { translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]" } } // GREEN FLAG sprite "GFLAA0", 37, 61 { offset 18, 60 patch "SFLAA0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLAB0", 37, 61 { offset 18, 60 patch "SFLAB0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLAC0", 37, 61 { offset 18, 60 patch "SFLAC0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLAD0", 37, 61 { offset 18, 60 patch "SFLAD0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLAE0", 37, 61 { offset 18, 60 patch "SFLAE0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLAF0", 37, 61 { offset 18, 60 patch "SFLAF0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSA0", 28, 46 { offset 14, 45 patch "SFLSA0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSB0", 28, 46 { offset 14, 45 patch "SFLSB0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSC0", 28, 46 { offset 14, 45 patch "SFLSC0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSD0", 28, 46 { offset 14, 45 patch "SFLSD0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSE0", 28, 46 { offset 14, 45 patch "SFLSE0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } sprite "GFLSF0", 28, 46 { offset 14, 45 patch "SFLSF0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } graphic "GFLASMAL", 28, 46 { offset 14, 42 patch "SFLSA0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } graphic "STFLA4", 6, 7 { patch "STFLA0", 0, 0 { translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]" } } // GOLD (YELLOW) FLAG sprite "YFLAA0", 37, 61 { offset 18, 60 patch "SFLAA0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLAB0", 37, 61 { offset 18, 60 patch "SFLAB0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLAC0", 37, 61 { offset 18, 60 patch "SFLAC0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLAD0", 37, 61 { offset 18, 60 patch "SFLAD0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLAE0", 37, 61 { offset 18, 60 patch "SFLAE0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLAF0", 37, 61 { offset 18, 60 patch "SFLAF0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSA0", 28, 46 { offset 14, 45 patch "SFLSA0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSB0", 28, 46 { offset 14, 45 patch "SFLSB0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSC0", 28, 46 { offset 14, 45 patch "SFLSC0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSD0", 28, 46 { offset 14, 45 patch "SFLSD0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSE0", 28, 46 { offset 14, 45 patch "SFLSE0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } sprite "YFLSF0", 28, 46 { offset 14, 45 patch "SFLSF0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } graphic "YFLASMAL", 28, 46 { offset 14, 42 patch "SFLSA0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } graphic "STFLA5", 6, 7 { patch "STFLA0", 0, 0 { translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]" } } // [SP] Duel Surge II compatibility... define STARS 200 120 // D2CTF4 texture "N_ICE01", 128, 128 { patch "N_ICE01", 0, 0 }